Descend fast! Outrun the White Wall of Death! Don’t fall to your doom!
Descender is a simple procedural platform game I made in Unity. I was messing around with creating an algorithm for generating a tower-like structure of paths and platforms. This is an action version of a more calm and explorative game I was working on using the tower algorithm.
I timed the level to work around one of my instrumental banjo tracks.
This is my October 2014 entry for the One Game A Month project.