64 Important Games From Video Game History

I’ve spent some time over the last week helping my good friend and fellow game designer Jeremy P Bushnell compile a list of historically important video games.
Jeremy has been teaching a Writing course at Boston University on the topic of “Playing Games: How Video Games Work and What They Mean.”
In his discussions with the students about the concept of historical analysis: analyzing video games based on how they “fit” into the context of a developing timeline of games, he had a chance to create an initial list of about 40 games.
This list was then passed around between our friends and associates as well as being shared with his two classes of about forty students total. Jeremy encouraged his students to confront and challenge the games on this list as well as suggest ones they felt should be included. They even got to write persuasive papers as an assignment to get a game included on the list. If the argument was convincing enough they even received some extra credit for making the list.
Jeremy and I discussed some of the more convincing papers and kicked our thoughts back and forth on what made these games historically significant. It was a lot of fun and very interesting to get to consider where videos games have come from (with Spacewar in 1961) up through to the present day. It was a challenge to pick games not for being good or popular necessarily but for their historical significance.
The finished list (reposted with permission) now stands at 64 chronological games (a nice power of 2) and includes justifications for why each game was included:
- 64 Important Games From Video Game History version 2.0
- 1961 Spacewar, first digital game / first shooter / first two-player game
- 1971 Oregon Trail, landmark educational game (designed in 1971, produced in 1974, re-released in 1985, 1992, 2001, 2008, and 2009)
- 1972 Pong, first commercially-successful arcade game / first sports simulation, also first digital game released for the home market (1975)
- 1974 Gran Trak 10, first racing game
- 1976 [Colossal Cave] Adventure, first adventure game
- 1976 Breakout, landmark arcade game
- 1977 Night Racer, first first-person racing game
- 1978 Space Invaders, first commercially-successful shoot-em-up (160,000 copies sold)
- 1978 Atari Football, landmark sports simulation game
- 1979 Asteroids, landmark shoot-em-up
- 1979 Adventure, first action-adventure game
- 1980 Zork, landmark text adventure game
- 1980 Space Panic, first platformer
- 1980 Pac-Man, landmark arcade game (350,000 units sold)
- 1980 Rogue, early graphical adventure game
- 1981 Donkey Kong, landmark platformer (60,000 units sold), also the first game to tell a complete (embedded) narrative
- 1982 Pole Position, landmark racing game
- 1983 Intellivision World Series Baseball, first 3-D sports simulation, also the first sports simulation to use multiple camera angles to emphasize action
- 1983 Ultima III, landmark PC role-playing game
- 1983 Lode Runner, landmark platformer, plus an early game permitting the creation of user-generated levels
- 1983 Pinball Construction Set, an early game permitting the creation of user-generated content
- 1984 Tetris, landmark abstract puzzle game
- 1985 Gauntlet, landmark multi-player game
- 1985 Super Mario Bros., landmark 2-D side-scrolling platformer (forty million copies sold)
- 1986 Air Warrior, first multi-player online game with graphics
- 1987 Earl Weaver Baseball, landmark sports simulation
- 1987-8 Street Fighter / Street Fighter II, landmark one-on-one competitive fighting games
- 1987 The Legend of Zelda, landmark adventure game, also the first home cartridge to permit saving, also a good early example of a game which permitted non-linear play
- 1989 SimCity, landmark developer simulation
- 1990 Microsoft Solitaire, landmark casual game
- 1990 Minesweeper, landmark casual / puzzle game
- 1990 John Madden Football, landmark sports simulation
- 1991 Civilization, landmark turn-based strategy game
- 1991 Neverwinter Nights, first multi-player online role-playing game to display graphics
- 1991 Final Fantasy IV, landmark console role-playing game
- 1991 Myst, landmark adventure game (six million copies sold)
- 1992 Wolfenstein 3-D, first commercially-successful first-person shooter
- 1992 Mortal Kombat, landmark fighting game
- 1992 The Incredible Machine, early physics game
- 1992 Dune II, first real-time strategy game
- 1993 Doom, landmark first-person shooter, also a good early example of an open-source game
- 1995 Command and Conquer, landmark real-time strategy game
- 1996 Quake, landmark first-person shooter, also a good early example of a game utilizing an online multiplayer mode
- 1996 Super Mario 64, landmark 3-D platformer (eleven million copies sold)
- 1996 Resident Evil, first survival horror game
- 1996-8 Pokemon Red / Pokemon Blue, landmark RPG (eight million copies sold), also a good early example of a game with innovative multiplayer mechanics
- 1997 Lego Island, first open-world game
- 1997 Ultima Online, landmark multi-player online role-playing game (250,000 subscribers)
- 1998 Dance Dance Revolution, landmark rhythm game / exercise game
- 1998 Half-Life, landmark first-person shooter (eight million copies sold), also a landmark example of an open-source game
- 1998 Tom Clancy’s Rainbow Six, first commercially-successful tactical shooter
- 1998 Metal Gear Solid, first commercially-successful stealth game
- 1998 Starcraft, landmark real-time strategy game
- 1999 Tony Hawk’s Pro Skater, landmark extreme sports simulation
- 1999-2000 Counter-Strike, landmark mod, also a game making central use of online multiplayer technology
- 2001 Bejeweled, landmark puzzle / casual game
- 2001 Gran Turismo 3, landmark racing game
- 2001 Grand Theft Auto III, landmark open-world game
- 2002 The Sims, landmark life-simulation game (sixteen million copies sold), plus a game making central use of user-generated content
- 2003 Diner Dash, landmark time-management game
- 2004 Halo 2, landmark in online console gaming (four million subscribers)
- 2004 World of Warcraft, landmark multi-player online role-playing game (over eleven million subscribers)
- 2005 Guitar Hero, landmark rhythm game
- 2006 Wii Sports, landmark sports simulation (forty-five million copies sold)
Your comments and arguments are welcome!
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The role playing games like gta offer an entirely new world to live in.
Comment by video games — October 15, 2009 @ 1:34 am
I think this list is pretty good, however, I think you are missing Ultima IV. It was groundbreaking in regards to the choices that the character made affected their virtue, and how the NPCs reacted to the player. Your eight virtue values changed whether or not you stole, allowed fleeing monsters to go, lied, and so on. In order to beat the game, you had to follow what was ‘right’ to become the Avatar, and not just attack everything and take anything you came across, as it was in earlier RPGs.
Comment by LoneStranger — October 15, 2009 @ 11:54 am
I must persist that Super Smash Bros. deserves to be on this list. Although my first argument was a bit crude, there is no denying that this game became a staple “party game.” Smash Bros. both revolutionized the fighting genre and created its own specific genre. While it took nods from the classic fighting games with the combos and large scale attacks, the grand value of the game comes from the more revolutionary aspect. These are–up to 4 players fighting, the damage percentile, kills and death score system, and simplified controls. The 4 player option and simplified controls is what what made it a landmark game. The damage percentile ushered in a new method of understanding damage in a game. It provided excitement and gave an exaggerated and fun perspective to death. You could essentially take infinite damage. Kills had to be forced off. For these reasons, this game should be on the list. If anything simply because everyone has played some incarnation of the series.
Comment by Raphael L — October 15, 2009 @ 3:16 pm
That’s a history lesson and a half. I’m disappointed to not see Super Mario World on there, best selling SNES game with 20 million copies sold. I actually just did an article on how important the classic games are a little while back, the above is yet another reason why.
Comment by Porter — October 15, 2009 @ 3:23 pm
great list of games, i would have to say commander keen would have been a good add. Well, i love that game but actually it was not a landmark at all
Comment by jjwallace — October 17, 2009 @ 3:24 pm
@video games: The sandbox style gameplay of the GTA series is quite monumental!
@LoneStranger: While I personally agree about Ultima IV deserving a spot it ended up not making the cut when we finally tried to place a cap on the game. I feel good enough that Ultima III made it on this list as I felt strongly that at least one early Ultima game should be there. Thanks for leaving your detailed thoughts on it though. There will likely be some slight revisions to this list and you make some good cases.
@Raphael L: Thank you for leaving your points regarding ‘Super Smash Bros.’ I was never super familiar with that game (having only played it a little bit) and I wasn’t involved heavily on that particular game making this list or not. That was mainly on Jeremy’s side. I’ll have him check out your comment for sure!
@Porter: Yeah, crazy amount of history in this list! It really boggles my mind for sure. I never played ‘Super Mario World’ but 20 million copies sold is quite an amazing number. I’ll mention that to Jeremy. I did enjoy reading your article on classic games too. I’ve been playing a lot more classic games these days and really finding it recharging when taking a break from my own development.
@jjwallace: Ah, ‘Commander Keen’ is great. It is probably landmark in some type of Shareware fashion and was a solid series of games but I don’t believe it had any nominations for the list if I recall correctly.
Well, thanks for leaving your thoughts everyone!
Comment by Dave "HybridMind" Evans — October 18, 2009 @ 7:09 pm
Is there any way for you to find out which game came first: Diner Dash or Betty’s Beer Bar? I seem to remember that Betty came out before Flo…but I could be wrong.
Comment by Teri — October 26, 2009 @ 10:26 am
@teri: Games on the list noted as landmark are not necessarily there for only being first in a concept but sometimes for having both been early enough in a certain genre and reached a much larger audience then their peers.
Regarding which came first would just require an in depth search since cursory googling does not reveal it. Perhaps the websites of the creators would have that info? Let us know if you find it.
Comment by Dave "HybridMind" Evans — October 26, 2009 @ 11:20 am