Contentric – New Flash Game Released
The main concept is that the player’s actions effect the movement of the blocks to be avoided. This in essence makes the player their own worst enemy. I was experimenting around with nested spring feedback systems and this concept of player as AI when I stumbled upon a fun and playable prototype that went on to become this game.
I spent about 7 days developing the version I submitted to the Experimental Gameplay Project website and then I worked for a bit longer polishing it up to get it ready to seek sponsorship. I’m happy to report that Armor Games picked up the primary sponsorship on it and Contentric officially launched yesterday!
It was great to work with Dan from Armor Games and I definitely recommend them to any other flash developers out there who are looking for a good sponsor.
I’m really quite happy with how this game came together. I was able to get a ton of playtesting feedback early on which really helped me perfect the gameplay to where I wanted it. I also got to write the music for the game which people seem to be enjoying as well so that is always a treat.
Here is a gameplay trailer I put together with some rough edits that show me getting a little over 13,000 points.
As usual I welcome any feedback positive or negative and would love to hear from you.