Games In The Pipeline
Just wanted to post a fun image I assembled from seven different games I’m working on releasing still. The top of the image which contains the aliens in the mushroom landscape is from For The Twin–a game that I’ve finished for the “A Game By It’s Cover” Competition over at TIGSource and which will be released in September or sooner now that it has found a primary sponsorship from Spil Games.
The rest of the images are from unreleased games that I’m still working on. They are roughly listed in the order I expect to complete them though that could change a little bit of course.
They are all between 50-80% finished though and I am not going to work on any new game projects until I clear out my backlog! This of course doesn’t mean I won’t be participating in August’s Ludum Dare 48 hour game competition–I wouldn’t miss that for anything especially since I couldn’t attend the one in April.
A big reason for wanting to knock these game projects out is that this year I’ve only officially released two games so far compared to the six I released in 2009. It’s not that I haven’t been working on as many games it is just that I have not finished as many. I believe in the importance of finishing your games and I fully intend to.
I also believe in the gameplay and the sponsorship potential of all the games above so I need to finish them off and get them over to Flash Game License for bidding before the year ends. That is the plan anyway–wish me luck!