GAME INFORMATION

Enemies As Weapons Untitled Prototype - by HybridMind - August 20th-22nd, 2010
Created from scratch for Ludum Dare 18's 48hr game competition

Concept:
This is my second prototype. Try to draw the enemy spikes and red seeker boxes into the yellow mines for points. If you hit anything on screen you will take damage. Your energy recharges over time. If you lose all your energy it is game over.

Tools used:
Coded in ActionScript 3.0 using Flash CS4 IDE.

Got Feedback?
Feel free to email me at dave [at] hybridmind.com or visit my blog and leave a comment on the post about this game.

I'll be working on this game some more so any thoughts or suggestions will be taken into consideration for the post-compo version! Thanks for playing and I hope you have a good time with it!