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	<title>Hybrid Mind Studios &#187; brainstorming</title>
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		<title>Concept Art and Game Design</title>
		<link>http://hybridmind.com/art/concept-art-and-game-design/</link>
		<comments>http://hybridmind.com/art/concept-art-and-game-design/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 19:41:18 +0000</pubDate>
		<dc:creator>Dave "HybridMind" Evans</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[brainstorming]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[process]]></category>

		<guid isPermaLink="false">http://hybridmind.com/?p=417</guid>
		<description><![CDATA[I like to use concept art as an alternative way to think up game design ideas.  Here is a quick illustration I came up with today for a game I am creating. I have done a few illustrations for this game working through various game mechanics, styles, and ideas. This is a useful creative tool [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-423" style="margin-left: 10px; margin-right: 10px;" title="Concept Art Driven Game Design" src="http://hybridmind.com/wp-content/uploads/2009/10/HMS-Concept-Art1.jpg" alt="Concept Art Driven Game Design" width="300" height="450" />I like to use concept art as an alternative way to think up  game design ideas.  Here is a quick illustration I came up with today for a game I am creating.</p>
<p>I have done a few illustrations for this game working through various game mechanics, styles, and ideas.</p>
<p>This is a useful creative tool for me to rapidly try out different concepts and see what they might look like before I even write a single line of code or start creating any game assets.</p>
<p>Creating concept art becomes a way I can immerse myself in the world and atmosphere of the game ahead of time because as I am drawing these illustrations I am imagining the various aspects of the gameplay occurring.  This can even include me making hand gestures and sound effects without me realizing it as I try out the game in my mind&#8217;s eye.  As embarrassing as that might sound for some people it has been something I&#8217;ve done unashamedly since I first started drawing as a child.  It makes the experience that much more involved and creatively useful for me.</p>
<p><span id="more-417"></span></p>
<p>The mechanics of the game are  fluid and easy to change when I am prototyping with illustrations so I can work through many ideas quickly as I form my plan  about what to implement in the first prototype. It also serves as a way to get myself psyched about the game and really feeling the emotion and experience I want to try and create for the player.</p>
<p>This latest game has  been inspired by a specific title I came up with yesterday.  I&#8217;ve been brainstorming various game ideas for it and think I&#8217;ve finally settled on a concept I want to implement a prototype of. I&#8217;ll keep the title in reserve for now but I expect to make a few more updates along the development cycle.</p>
<p>If you are a game designer feel free to let me know a little about your creative process when you are beginning with a new game.  I have used many different approaches and there are obviously many ways to do it.  I&#8217;d be interested to hear if anyone else has used a concept art driven approach to good effect with their games.</p>
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		<title>Expect the Unexpected</title>
		<link>http://hybridmind.com/art/expect-the-unexpected/</link>
		<comments>http://hybridmind.com/art/expect-the-unexpected/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 00:25:37 +0000</pubDate>
		<dc:creator>Dave "HybridMind" Evans</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[brainstorming]]></category>
		<category><![CDATA[dog]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[fire hydrant]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hydrant]]></category>
		<category><![CDATA[leash]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[puzzle]]></category>

		<guid isPermaLink="false">http://hybridmind.com/?p=86</guid>
		<description><![CDATA[Just a little drawing I did tonight while I was taking a break from a game project I&#8217;m working on. I&#8217;ve been drawing a lot of variant image styles and slice types to use with the new puzzle game I came up with last weekend during the mini LudumDare #7 friendly competition.  I&#8217;m trying to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://hybridmind.com/wp-content/uploads/2009/02/unexpected.jpg"><img class="alignnone size-full wp-image-87" title="Expect the Unexpected" src="http://hybridmind.com/wp-content/uploads/2009/02/unexpected.jpg" alt="unexpected" width="560" height="560" /></a></p>
<p>Just a little drawing I did tonight while I was taking a break from a game project I&#8217;m working on.</p>
<p>I&#8217;ve been drawing a lot of variant image styles and slice types to use with the <a href="http://hybridmind.com/games/cryptid-puzzle-challenge/">new puzzle game</a> I came up with last weekend during the mini <a href="http://ludumdare.com/compo">LudumDare</a> #7 friendly competition.  I&#8217;m trying to explore the potential space of the game mechanic I created since it seems fairly original so far from what I can tell. It was also pretty well received by most people who have played it so far.</p>
<p>As opposed to a lot of the other image puzzles out there this one seems more rare.  I have searched around and I have found jigsaw piece image puzzles, find the difference image puzzles, and spin the 3d object till it matches a silohette type puzzles.  I have not found any slice based image puzzles yet.  I would guess they are out there but who knows?  My searching has yielded nothing so far. Perhaps one reason they are not as popular are they take a lot of work.  For the current version of the puzzle I have to first draw an overall image in Photoshop.  Then I use four more layers to break that image down into different image slices that will eventually interlock to form the original image again.</p>
<p>I am currently exploring all the ways I can vary the styles of the art before moving onto more slices than four.  I have been listing possible image genres as well for helping to inspire various drawings.  So far I have listed things like food, animals, people, places, scenes, machines, and architecture. It is a lot of fun to create these sliced images and then see them come together as people play the puzzle.</p>
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