Alien Broadcast

May 13, 2010

Greetings from the alienGreetings Earthlings! I am making an appearance to broadcast some brief news from the studio.

Dave has been too busy in the game development trenches to update this blog recently so as an ambitious underling I am stepping up. If I do a good job perhaps I won’t be vaporized at the end of the day!

What has been going on lately? Well–many things!

Hybrid Mind Studios is now officially an LLC. Dave was excited to take that step this February after a successful first year in 2009 that saw the release of six Flash games and one iPhone game.

Since his return in March from the Flash Gaming Summit and the Game Developers Conference Dave has been hard at work on three new games.

Two of these games have been finished and will be launching any day now.  The third game still requires a bit more time in the oven though.

Dave did have a chance to tell me that both the Flash Gaming Summit and the Independent Games Summit in March really inspired him and made him thankful to be part of such an exciting profession!

He got to meet many fellow independent game developers as well as meet many of the publishers that have sponsored or licensed his games over the past year. That was quite a treat as normally there is little face to face contact when working from a home office.

Well–that’s all I have time for this morning. There will be more updates soon as the new games fire from the studio launch tubes. Let’s hope I don’t get vaporized for taking the initiative and updating this blog for Dave!

Filed under: Game Business,Games — Tags: , , , , , , , , , ,

Robot Reaction – New Flash Game Released

July 11, 2009

screenshot1

Spent the past three days cooking up this fun little robot-themed chain reaction game.  I’ve wanted to do a chain reaction game for quite some time and I really wanted to do a side perspective version that explored some fun and quick game play mechanics.  I spent a week or two mulling ideas over in my head before beginning development.  I’m rather happy how this turned out all things considered.

Play it here.

Orange You Glad – Preview

April 8, 2009

I know it has been a bit quiet around here lately. That is because I spent most of March and the beginning of April not only learning ActionScript 3.0 but also working on a new game! I have just put the game up on Flash Game License to seek sponsorship. In the meantime, here are a few tasty screen shots:

oygscreen1

oygscreen2

I’ll have more info and a big announcement once the game secures a sponsorship and/or is ready to be released into the wild.  In the meantime I’m going to be combing my list of sponsor email addresses encouraging them to take a look at my game over on FGL.

TurnStyle – New Flash Game Released

February 28, 2009

Well after an incredible amount of work I have finally released my first Flash / ActionScript 2.0 game!  You can play it here for now.

turnstyle

TurnStyle is a unique visual and memory based puzzle game where each of the 15 puzzles are original illustrations that follow a complete story arc over the duration of the game.

Every puzzle is made up of individual pieces which have been randomly rotated so that they are scrambled each time. You must work quickly and efficiently to rotate the individual pieces into the proper alignment before the timer runs out.

There are easy, medium, and hard difficulty puzzles mainly guided by the amount of individual image pieces that make up each puzzle and the way that I break up the images into pieces.

Personal best records are stored locally for score and rotation count per puzzle. Global high scores may be submitted to the Mochi Leaderboards at any puzzle progress screen. You are able to retry a level if the time runs out.

The original game play idea came from my Cryptid Puzzle Challenge entry in the Mini-Ludum Dare #7 competition back at the beginning of the month.

I will try to post more about my adventure in creating this game and learning Flash but for now this is finished!