How good is your visual memory under pressure? You’ll have to use both your agility and good resource strategy to navigate your spaceship through an increasingly hostile dimension. How far can you get?
Here is level 4 from a new Flash game I am making with my good friend and fellow game designer Jeremy P. Bushnell. It marks the first collaboration Hybrid Mind Studios has done and I’m very excited about co-designing this game with Jeremy.
We’ve been working hard on this during the month of April. I did an initial prototype in about 3 hours which I sent out to my play tester email list and initial response was very good. Since then Jeremy has been working on creating 10 great levels, art assets, sounds, ambient loops, title and inter-level screens. I have been programming the game engine and integrating all the levels and assets and coding in some nice animations for the different collectibles and units in the game. We’ve both been playing the heck out of it too and working together to tune the game mechanics.
That’s all I’m gonna say about this new game for now but we plan to do another play tester release this weekend. Probably on Sunday or Monday at the latest. After that we will likely make any changes based on feedback and we’ll be posting it for developer review up on Flash Game License before finally opening it up to sponsor bidding. You want to set the best first impression you can and make the best use of the sponsor’s valuable time when you are trying to monetize your Flash games!