The Results Are In

Art Game Business Games

AVOIDAL Concept Art IllustrationThe results for Ludum Dare 18 were posted last night and I’m excited to report that my latest Flash game AVOIDAL was in the top 20!

AVOIDAL placed 14th out of the 172 game entries submitted to the the competition.

Ludum Dare is a solo game making event where participants have 48 hours to create an entire game with all content from scratch after the theme is announced. This time the theme was “Enemies As Weapons.”

I wrote up a detailed post mortem about my experience creating AVOIDAL and created a timelapse video of the entire process.

This was my most successful Ludum Dare yet and I am happy to continue to meet my goals when I participate as I try to raise my personal bar for success with each event I enter. I wanted to get a top 10% finish again and I was able to get top 8% so my goal was met.

I’ve been able to predict pretty well how my games will place each time which I think is a good exercise in trying to be self-aware about your game and the potential audience for it. This can matter when you are trying to make a Flash game that you want to stand a chance of being enjoyed by millions of players rather than thousands.

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Concept Art and Game Design

Art Games

Concept Art Driven Game DesignI like to use concept art as an alternative way to think up game design ideas.  Here is a quick illustration I came up with today for a game I am creating.

I have done a few illustrations for this game working through various game mechanics, styles, and ideas.

This is a useful creative tool for me to rapidly try out different concepts and see what they might look like before I even write a single line of code or start creating any game assets.

Creating concept art becomes a way I can immerse myself in the world and atmosphere of the game ahead of time because as I am drawing these illustrations I am imagining the various aspects of the gameplay occurring.  This can even include me making hand gestures and sound effects without me realizing it as I try out the game in my mind’s eye.  As embarrassing as that might sound for some people it has been something I’ve done unashamedly since I first started drawing as a child.  It makes the experience that much more involved and creatively useful for me.

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