Concept Art and Game Design

Art Games

Concept Art Driven Game DesignI like to use concept art as an alternative way to think up game design ideas.  Here is a quick illustration I came up with today for a game I am creating.

I have done a few illustrations for this game working through various game mechanics, styles, and ideas.

This is a useful creative tool for me to rapidly try out different concepts and see what they might look like before I even write a single line of code or start creating any game assets.

Creating concept art becomes a way I can immerse myself in the world and atmosphere of the game ahead of time because as I am drawing these illustrations I am imagining the various aspects of the gameplay occurring.  This can even include me making hand gestures and sound effects without me realizing it as I try out the game in my mind’s eye.  As embarrassing as that might sound for some people it has been something I’ve done unashamedly since I first started drawing as a child.  It makes the experience that much more involved and creatively useful for me.

Continue reading

Wikipedian Tag

Games

I’ve had the good fortune to be involved with playtesting and contributing to a new game this past month.  While it is played on a computer it is not actually a computer game.  My good friend and fellow game designer Jeremy P. Bushnell has created a new game called Wikipedian Tag.

“It involves using the vast, super-complicated structure of Wikipedia as a play space, an environment through which one player chases another. I like to think of it as a kind of competitive parkour through the architecture of all human knowledge, but calling it “tag” is a little simpler. It’s easy to learn and loads of fun.” – Jeremy

Here is the complete version 1.0 ruleset posted with permission.

Continue reading