Contentric – New Flash Game Released

Games

I participated in the March 2010 Experimental Gameplay Project’s theme of You Only Have 10 Seconds and Contentric was the result:

Contentric

The main concept is that the player’s actions effect the movement of the blocks to be avoided. This in essence makes the player their own worst enemy. I was experimenting around with nested spring feedback systems and this concept of player as AI when I stumbled upon a fun and playable prototype that went on to become this game.

I spent about 7 days developing the version I submitted to the Experimental Gameplay Project website and then I worked for a bit longer polishing it up to get it ready to seek sponsorship.  I’m happy to report that Armor Games picked up the primary sponsorship on it and Contentric officially launched yesterday!

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Worderfall – New Flash Game Released

Games

Worderfall Main Menu

I have just completed a new Flash game called Worderfall this month with my good friend and fellow game designer Jeremy P. Bushnell.  This time around it is a word game that utilizes an extremely large database of valid English words.

The concept is a fairly simple one.  You have three minutes to create as many high scoring words as you can.  The game increases pace with each minute that passes.  There are a ton of game statistics that are tracked as well for those who would like to improve their scores or at least measure their progress.

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Wikipedian Tag

Games

I’ve had the good fortune to be involved with playtesting and contributing to a new game this past month.  While it is played on a computer it is not actually a computer game.  My good friend and fellow game designer Jeremy P. Bushnell has created a new game called Wikipedian Tag.

“It involves using the vast, super-complicated structure of Wikipedia as a play space, an environment through which one player chases another. I like to think of it as a kind of competitive parkour through the architecture of all human knowledge, but calling it “tag” is a little simpler. It’s easy to learn and loads of fun.” – Jeremy

Here is the complete version 1.0 ruleset posted with permission.

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