Since I had the pleasure and good fortune of attending the first Steam Dev Days conference out in Seattle a few weeks ago, I thought I’d do a little write-up about the event. Joining me will be a little dinosaur friend of mine who has shown up at my studio recently. Continue reading
This past weekend I participated again in the 48hour ‘from scratch’ game development competition known as Ludum Dare. It was the 15th such event run since early 2000. This time around the theme that won the voting rounds was Caverns. I created a Flash game for the competition called Angry Caverns which you can play here in your browser.