Bomb Diver – New Flash Game Released

Got a new game launching today! This one is called Bomb Diver and it’s a fun little NES-inspired retro game that combines aspects of Missile Command with the avoider, collector, and chain reaction genres.

One of the aspects that I think is fun about this game is it is broken into three different fast-paced stages:

First, you start off with a jetpack way above your city–collecting ammo and avoiding falling bombs. Second, you pull your parachute and float down collecting more resources while avoiding other obstacles. Third and finally, you land on the ground and use the ammo and power ups you collected on your way down to shoot the bombs that are now falling on your city.

There are 10 increasingly difficult waves to defeat as well as a modest upgrade shop in between waves.

Here is a gameplay trailer:

Give it a play and let me know what you think, thanks!

(You can also play the game on Kongregate or Newgrounds if you’d like.)

I’d like to thank Rick from Hairy Games for sponsoring the viral version of Bomb Diver. He has been great to work with!



  1. Danik says:

    Very nice game, great retro feel to the graphics and music. The mayor talking also reminds me of old classic games, nice touch. 🙂
    I like how your performance in each part affects your chances in the next part.
    I’m sure it will be successful on the flash portals.

    BUT! You should really add a confirmation when clicking reset game in the pause menu! I didn’t look carefully enough and thought it said resume game! :C
    I even did it once more after the first time, it just feels natural to click the first option to resume the game, so I do it without thinking.

  2. Danik says:

    One more thing, the cursor is hard to see sometimes when there’s a lot of things on screen. I think it would be better if it had more contrast against the background.

  3. Dave "HybridMind" Evans says:

    Thanks guys! I was definitely thinking of classic NES games like Bionic Commando with the talking mayor bit. I had so much fun making the graphics and music for this game. It was the first pixel art I’ve done for a game and while it was time consuming, it was quite engrossing to create.

    I’ll see if I can make the pause menu less confusing (and dangerous!)

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